10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6). Fixed an issue where players could experience Victor's 10 heart event even when they weren't dating him. Removed the two large boulders on IF2R at the first "water source trough" by the large pink tree. Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. Fixed a bug where players didn't receive the rusty key when they skipped Krobus' introductory event. Evelyn no longer mentions grandpa's real name in her 10 heart event. This event takes place in the desert after the player has reached five hearts with her. It can also be obtained through the Traveling Cart or in The Mines after activating the Shrine of Challenge or during the Danger In The Deep quest. This will prevent issues players experienced when updating SVE. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMOD SVE ModDrop Nexus Mods Grandpa's FarmImmersive Farm 2 Remastered2Immersive Farm 2 RemasteredImmersive Farm 2MOD The railroad boulder must now be removed for players to trigger Sandy's 5 heart event. Changed Shearwater Bridge dimensions (80x40 > 60x40). 18. r/StardewValley. You received a letter from the local wizard. Added crocus forage to Sprite Spring during winter. Fixed an issue where Morris had no 4 heart event end dialogue. Fixed many gift taste data entries for objects added by Json Assets. Fixed an issue where the hardwood fence replacement wouldn't choose the correct recolor. Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. Fixed an issue where Cassandra clipped into Drake in the adventurer guild. Fixed an issue where the minecart configuration on Immersive Farm 2 Remastered (IF2R) prevented players from placing buildings near the minecart cave. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. Fixed a layering issue where Gus' couch clipped into him. Added another optional download called "No Mature Events". Nerfed dodge chances of Crimson Badlands monsters. Fixed the compatibility patch for the Magic mod. Added night market dialogue for SVE NPCs. Fixed the remastered Calico Desert compatibility for several mods. Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Changed a couple locational dialogues that weren't "SDV enough" due to requests. Fixed day/night tiles in all villager houses. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. Added a shortcut to the backwoods map that connects to the bus stop. She no longer showcases a certain emotion. Added ice cream to Martin's love category. Shearwater Bridge is now the entrance to the town. Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility). If players already installed 1.14.9, they will get a "Hank" removal error in the SMAPI console. Changed Demetrius' and Robin's Luau dialogues. The player will no longer be warped into the Oasis lake. Changed how the Jenkin's Residence casts shadows. 10-19-2020: Adjusted Morris' positioning at the Winter Star festival. Fixed an issue where players could place farm buildings in out of bound areas on Grandpa's Farm. They can't be gifted and don't appear on the social menu. Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Added new cover art titled 'The Joja Family', a new Joja section on the descriptions page, and all new display images! Added back the "blanket" to the Egg Festival plaza. This is a collaborative wiki for the mod Stardew Valley Expanded. SVE's second NPC farmer, Susan, has been added! Added a world map for the Crimson Badlands (cutscene only for now). 10-20-2020: Adjusted positions of the barrels and boat at the adventurers guild. Moved the Immersive Farm 2 Remastered download to the "optional" section. Fixed an issue where Victor got glitched during his Joja takeover schedule. Purple mushrooms no longer spawn out of season. I've added temporary triggers to some of their events (days played and non-friendship requirements). Rasmodius has received a new event, taking place in his tower. Changed several tiles/furnitures in the Jenkins' Residence. Added shadows under the adventurer guild dock. Contents I have an idea. 10-18-2020: Fixed an issue where grass/debris/objects glitched into the top of the IF2R greenhouse exterior. ?, taking place in Forest West with a small trigger chance. Fixed an issue on IF2R where the "big tree" to the right of the "water cave" would be cut in half. Fixed the greenhouse lighting (IF2R). Fixed a bug where Victor's 10 heart event triggered at 0 hearts. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. Balances resource intake and makes the farmland more manageable. 09-12-2020: Fixed an issue where crops, trees, and objects were shifted around in the IF2R greenhouse if playing on an pre-existing save file. 10-01-2020: Fixed an issue where Gunther's events couldn't be triggered (it's fixed for real now I promise). Fixed several schedule clipping glitches. The content folder has been removed, simplifying installation. Follow me for sneak peeks and updates. The table below states whether special orders are repeatable after having been successfully completed. 09-19-2020: Fixed the viewports for Sophia's, Victor's, and Olivia's 12 heart events. Gathering counter works with Crab Pots and Garbage Cans. Perfect for the avid TV watcher! (Framework Mod) Required for Json Assets to function. Removed "(What should I say?)" Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Once the required number of monsters have been slain (as indicated by the counter in the journal), talking to the villager who made the request will complete it. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. Added kittyfish information on the SVE Nexus descriptions page. Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm. Added new monsters found at Crimson Badlands. Removed the random probability triggers on Andy's 0 heart events that take place in year 1. Added many additions to the Joja Mart shop. Fixed miscellaneous typos and map glitches. = = = = = = = = = = = = = = = = = = = = = = = =. Community Day is no longer categorized as a festival day in the game code. Decreased ore spawns in the Highlands Cavern. Needs this for the Character Lance to be in your game. Increased puppyfish spawn rate (5% > 15%). Added an NPC guide to the optional download. Added NPC Map Location tracking compatibility. I need 100 pieces of bone for my studies. The community center, once the towns most vibrant hub of activity, now lies in shambles. Harvest, then dump in the bin in Pierre's General Store: Items must be harvested while the quest is active. Debris and trees will no longer instantly grow back on custom maps after closing the game. Players can now refill their watering can from the town fountain. Fixed compatibility with the More Fish mod. Changed the IF2R hardwood area entrance from a ladder to an incline. Greenhouse will now state it's in ruins and will be inaccessible until the player has fixed it via Joja or bundles. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. Replaced all SVE showcase images - they now show vanilla colors. Stardew Valley is now self-published by ConcernedApe on all platforms (PC, Xbox One, PlayStation 4, PS Vita as of 14 December 2018; Switch as of 01 October 2019; iOS as of 24 October 2021 . Added Scarlett as a non-social NPC. Reduced SVE NPC activity specific dialogue, allowing players to converse with them. It has been added to the desktop wallpaper downloads. Added steam and sparkle effects to the IF2R hot spring. Fixed an issue where Olivia's "special schedule" could trigger if players were dating her. Fixed a graphical glitch in deep cave on IF2R. It's now called "Original Mines Entrance". Fixed an issue where many tiles at Grampleton Fields weren't tillable. Dirt field, cherry blossom, and fence removal configs no longer need to be false for the sandbox layout to take effect. Removed a cherry blossom tree and grave stones from ???. You must now manually replace the IF2R tilesheets when the Greenhouse is fixed and for IF2R map recolors. Changed some wording in Sebastian's 7 heart event. Nerfed the IF2R quarry ore, gem, and geode spawn rates. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Fixed an issue where forage could spawn in out of bound areas at Cindersap Forest. 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. There is an unimplemented quest reward in, If you complete Jodi's Request and talk to, Once the Dark Talisman quest appears in the Journal, visiting Krobus will make the quest disappear from the journal. There were little "green pixels" to the right of the petbowl. Armed with hand-me-down tools and a few coins, you set out to begin your new life. if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, Follow the installation instructions with required files on the SVE mod page. Fixed a bug where Sophia didn't return home after running errands during marriage. Fixed an issue where Andy was in the same spot as Kent at the saloon. When it saw you, it fled toward town. Fixed an issue where Jas didn't sleep in her bed. fpl power outage notification do simplisafe cameras record; when a man says shes different saks fifth avenue closing stores 2022; carmax hours cisco 9200 enable ssh; home made videos of wife tubes Poor Leo. Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Andy has been added! New "things" are now available in place of the old "things". So far, there's no sign of the bottom. Can you believe that!?). Added a couple small specific forage locations. The Rainbow Shell is found via foraging at The Beach in the Summer. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. Fixed an issue where choosing Harvey's "afraid of heights question fork" during his 10 heart event crashed the event. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Default setting is "true". Players must set mature events to "true" in the config to enable the content of these events. Items must be collected while quest is active. (Framework Mod) This is what most of the mod is written for. Fixed a bug where Dusty disappeared from his dog house after players watched the magical ??? Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. Buildings clipped into the backyard cherry blossom tree on IF2R. Fixed an issue where the "Void Shard" wasn't removed from the players inventory if the void shard event was skipped. Sophia's 12 heart can no longer be triggered on fall 4. Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. Fixed a bug where players couldn't purchase the ??? Edited Haley's 7 heart event to show Haley as annoyed and more direct with her feelings. EDIT: Hot fixed a hard crash when players got close to the Joja mart. Other locations are updated as players complete major storyline quests and naturally play. Fixed a tile on IF2R that would prevent players tilling it in. Changed how Dusty is loaded into the game. The day after earning "A Big Help", Lewis will send data-sort-value="2500">2,500g in the mail. Fixed an issue where magic torches in Lance's spouse room didn't emit light. There's nothin' like tropical fishing To keep the art alive, I'm offering a reward for whoever can bring in a good island haul. He also visits the Adventurer's graveyard during fall. Static fences now properly display snow when Seasonl Edits = "true" (default). Fixed an issue where entering the summit map on a horse glitched the scenery. This wiki is read-only, the official editable wiki can be found at stardewvalleywiki.com. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. Rewarded money depends on the number of items/monsters involved, the player's skills, and sometimes a bit of randomness. Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. around once conditions have been met. The Wizard is creating a staff of phenomenal power. Welcome to the Stardew Valley Expanded Wiki! During a cutscene that is available starting on Fall 2, Year 1, regardless of the weather, a special orders board is installed in front of the Mayor's Manor. Fixed an issue where players received a galaxy soul from the statue of fortune on Lance's birthday (it's now tropical curry instead). Fixed an issue where the auto-petter wasn't sold at JojaMart upon warehouse completion. Grandpa's Shed questline has been rewritten. Simplified and streamlined Grampleton Fields installation. Added more immersive detail to many maps. I want to experiment with tropical cooking, but it's hard to find any ingredients. Added movie theater dialogue for Morgan and ???. Players must now complete the Joja warehouse to unlock year-round seeds. This will allow me to make edits, fixes, additions, and updates to the town/interior maps. Stardew Valley Expanded - THAI - Nexus Mods Adjusted Marlon's schedule accordingly. Fixed an issue where players couldn't fill their watering can at calico desert. Please see the credits section on the bottom of the page! --------------------------------------------------------------------------------------------------------------------------. Players obtained Sophia's trade secrets benefit upon marrying her. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Originally an orphan who was taken in by the Governor, Jeric then dreamed of living in the valley and left the city to pursue farming. Fixed an issue where Leah and Victor's schedules at the summit overlapped on the 21st of winter. 10 days ago. Fixed a bush by Clint's house that prevented Leah from moving. Fixed a bug where players experienced a black screen during Jas' western forest event. He'll also start disliking all alcoholic beverages and loving chicken related produce. Simply entering the building upon removing the gated debris is now the only requirement. REGARDING MORRIS AND MARLON: I don't feel comfortable releasing Morris and Marlon in their current buggy state. This allows the player spouse to join in on the fun and gives access to buildings/activities. -Players couldn't select spread layout starting cabins on IF2R. Added many new dialogue lines for the Wizard. This tree was preventing vision of the log and entrance to the secret woods, confusing players. Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am.